Make A Hunt

Build and play themed scavenger hunts in minutes

iOS & Android
AI Clues
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Make A Hunt

Product Overview

Make A Hunt is a scavenger hunt maker for iOS and Android that turns a theme and a few photos into a ready-to-play treasure hunt. Snap a picture of each hiding spot and let AI write age-tuned clues — or generate a whole hunt from a short brief — then play in the app, print cut-out clue cards and QR codes, or publish online and play together on a live scoreboard. Build a pirate hunt for the backyard, a classroom vocabulary game, or a GPS city tour — and share it with anyone, no account required.

A hunt is just a sequence of places to find

Each stop is somewhere to find — the fridge, a swing in the backyard, a specific tree, an object on a shelf. The player gets a clue describing that spot, goes searching, marks it found, and gets the next clue. No manual riddle-writing required.

Pick a theme and add your stops — or let AI draft the whole hunt from a short brief — then let AI write the clues and choose how players prove each find. In minutes you have a polished hunt that's ready to print or play.

The same hunt is genuinely replayable: a younger child sees easier clues, two players see different ones, and the stop order can shuffle — so a repeat play feels fresh instead of solved.

Make A Hunt app screen

What it does

AI clues & whole hunts

Describe a stop or snap a photo and let AI write the clue — themed and tuned to the player's reading level — or draft an entire hunt from a short brief. Easy regeneration until it's just right.

Photo-first building

Walk the venue and photograph each hiding spot. Your photos drive the hunt and double as a keepsake of where everything was hidden.

Print or play

Play entirely in-app, or print home-ready cut-out cards with clues and QR codes. The print bridge that screen-only apps don't have.

Geofenced stops

Gate a stop by location so a find only counts when the player is actually there — with live distance and a compass arrow pointing the way.

Points, players & contests

Every stop scores points. Add a player for each person or team and the app tracks the running score, attempts, and time per stop — so you can compare runs and crown a winner.

Share with anyone

Export a hunt as a single file and send it by AirDrop, message, or email. The recipient installs the app and plays — no sign-up needed.

From build to play

Make A Hunt app screenChoosing a hunt to playSelecting a player before a run

Short on time? Let AI draft the whole hunt

Describe what you want and AI builds a complete starting point you can refine — so a full hunt is minutes away, not an evening of setup.

Give it a theme or occasion, how many stops you want, whether you're indoors or out, and whether the hunt should point to real places or invent playful ones. AI returns a titled hunt with a full set of stops, which lands as an editable draft — from there you tweak clues, swap stops, set how each find is verified, and add photos or geofencing.

Generating a hunt draws from your monthly AI allowance. Richer output — like multiple difficulty levels and every verification type in a single pass — is part of Plus; free hunts generate one difficulty with self-report verification, which you can change anytime in the editor.

A theme for every occasion

Each theme gives the AI its own voice, so the clues fit the mood — from a pirate's growl to a sommelier's tasting notes. The library keeps growing, and some advanced or specialty themes may be available on Plus or a higher plan.

Kids & family

Pirate treasure hunts, detective mysteries, birthday parties for every age, Easter egg hunts, and just-spooky-enough Halloween trails.

Classroom

Educational hunts that slip vocabulary, history, or science into the clues — fun first, learning second, tuned to the grade level.

Grown-up celebrations

Adult and milestone birthdays, anniversaries and date nights, baby showers, housewarmings, dinner parties, wine and cocktail evenings, bachelor and bachelorette nights, and corporate team-building.

Choosing a hunt to play

Made for

If you'd reach for a scavenger hunt, Make A Hunt builds it for you — themed, age-appropriate, and ready in minutes instead of an evening of writing clues by hand.

  • Birthday parties and family game days at home or in the backyard
  • Classroom games — vocabulary, history, and science review made playable
  • Holiday traditions like Easter egg hunts and Halloween trails
  • Team-building events, office socials, and escape-room warm-ups
  • Outdoor city tours that lead players past landmarks and hidden spots

More than a scavenger hunt

The same building blocks — stops, clues, nineteen ways to verify a find, story stops for narration, geofencing, collectible pieces, and online play — make all kinds of experiences. Build one for any occasion, and play it solo or with friends, family, or coworkers.

Scavenger & treasure hunts

The classic — a trail of stops and clues to find, indoors or out. Pirate treasure, backyard hunts, Easter egg trails, and holiday games.

Escape rooms

Turn a room or a whole house into an escape room: locked stops, combination locks, and puzzles that gate the next step — collect hidden pieces to crack a final code.

City & walking tours

Geofenced routes that lead players past landmarks and hidden corners, with a clue or a fact at each stop — for tourists, field trips, and town events.

Murder mysteries

Narrative whodunits where each stop reveals a clue or a piece of evidence — drop in story stops for the setup, reveals, and the final accusation. Run them in a single venue or across the city.

Puzzle & party games

Mix in sensor and on-screen challenges — a Simon pattern, a spy radio, a blacklight reveal, a sliding photo puzzle — for a puzzle-room or party-game feel.

Solo or together

Play alone at your own pace, or with friends, family, classmates, or coworkers — in the same place or remotely, racing on a shared online scoreboard.

Three ways to get a hunt to your players

However your players are set up, there's a way to play. An imported hunt arrives read-only so it can't be changed by accident — and if someone wants to tweak a hunt they received, they can duplicate it into an editable copy of their own.

Export and import

Export a hunt as a single file and send it however you like — AirDrop, message, email, or a cloud drive. The recipient installs the app and imports it. There's no sign-up, and an imported hunt is ready to play right away.

Pass the phone

Skip sharing entirely — just hand your phone to the child or guest and let them play the hunt you built. Everything runs on-device, so no second phone or connection is needed.

Print it out

Print home-ready cut-out cards with clues and QR codes and run the hunt entirely on paper — perfect for parties and classrooms where not everyone has a phone.

Play together online — share a code, share a scoreboard

Beyond sharing a file, you can publish a hunt online and let people join by a short code on their own phones — then watch a live, shared scoreboard as everyone plays. Perfect for parties, classrooms, and groups spread across different places.

Publish by code

Publish a hunt online and get a short share code and QR. Anyone can join from their own phone — no file to pass around and no account to create.

Everyone on their own phone

Friends, students, or party guests join the same hunt and play at the same time on their own devices — together in one place or scattered across town.

Live shared scoreboard

As people play, a live scoreboard shows who's playing now, the standings, scores, and times — so even a remote group can compete and crown a winner.

Online play uses an anonymous device identity — still no sign-up. How many players can join a single online hunt depends on your plan, and the host can reset a hunt's scoreboard to run it again with a new group.

Nineteen ways to prove a find

Pick how players verify each stop — from a simple honor-system tap to QR and NFC tags, an AI vision photo check, sensor challenges, and in-app puzzles like a combination lock, a Simon pattern, a spy radio, and a blacklight reveal. One hunt can mix as many as you like.

Self-report

An honor-system “I found it!” tap. Auto-passes.

QR code

Scan a code placed at the location for an exact match before the find counts.

Text answer

Type the answer to unlock the next clue — comparison ignores case.

Multiple choice

Pick from a set of options, single or multi-select, with optional shuffling.

NFC tag tap

Tap the phone to an NFC tag or sticker hidden at the spot — write and read tags right in the app; harder to fake than a printed code.

Photo — memento or AI-checked

Snap a photo at the find. Keep it as a memento (always passes), or let a vision AI confirm the photo really shows the right spot, with a spoiler-free nudge on a miss.

Compass heading

Point the phone the right way — toward a fixed bearing or a real place — with an optional guiding arrow for younger players.

Motion gesture

Shake, wave, spin, or flip the phone to prove the action — read straight from the device motion sensors.

Unscramble

Rearrange scrambled letters or shuffled words into the answer by tapping tiles into place.

Word search

Drag across a grid of letters to find the hidden word — placed somewhere new each play, across, down, or diagonally.

Memory match

Clear a flip-to-match grid of themed cards to pass — a pure puzzle with no wrong answer.

Slide puzzle

Slide the tiles of a stop photo back into place to reveal the picture and pass the stop.

Combination lock

Crack a secret code on spin-wheel dials — digits or letters — with ticking haptics, then unlock.

Repeat the pattern

Watch a flashing colour-and-symbol sequence and tap it back, Simon-style — forgiving or strict, your choice.

Tune it in

Spin a spy radio across the band to find the hidden station among decoys, then decode its message — plain text, Morse, or spoken voice.

Hold still

Keep the phone motionless until a countdown drains — a steady-hand “don’t wake the monster” challenge.

UV light reveal

Drag a blacklight across an image to uncover hidden invisible-ink letters and spell out the answer.

Cardan grille

Rotate, flip, and slide a holed template over a board of letters until its windows spell the hidden word.

Secret knock

A rhythm plays — flashing, buzzing, knocking — and the player taps it back on beat. Knock at any speed; only the rhythm has to match.

Four ways to play through the stops

Choose how a hunt runs — from a fixed story path to a free-for-all where players pick their own route.

  • Ordered — stops play in sequence, ideal for a hunt with a story or a set path
  • Random start, ordered — each player begins at a different stop, then follows the sequence
  • Random order — stops are shuffled per run, for hunts where order doesn't matter
  • Scramble — every stop is visible and the player picks which to do next, until all are done

Five difficulty levels, same hunt

Every stop can carry clue variants across five levels, so one hunt suits a four-year-old and a cryptic-crossword fan alike. Each level changes how much the clue gives away.

Easy

Pre-readers and early readers (~ages 4–6), or low-friction party games. Names the location's defining feature directly.

“Look where milk and yogurt stay cold.”

Medium

Confident readers (~ages 7–9) and most casual adult play. One layer of indirection — function or surroundings, not the thing itself.

“I hum a quiet song all night, keeping snacks cool out of sight.”

Hard

Strong readers (~ages 10–12) and adults who want a real puzzle. Two layers — function expressed through metaphor or sensory detail.

“A frosty cave with humming walls hides tomorrow's breakfast.”

Expert

Adult party games and escape-room warm-ups. Multi-step clues with a small “aha” moment — double meanings and misdirection.

“I never sleep but always purr; my heart is cold so yours stays warm.”

Fiendish

Cryptic-crossword fans and hardcore puzzlers. The answer is hidden in the structure of the clue — anagrams, contained words, layered metaphor.

“A frigid friar guards the dairy's daily rite — find his cell.”

Score every run — then crown a winner

Set up a player for each person or team — Emma, Liam, Dad, “Team Red.” Every stop is worth points, so as they play the app keeps a running score alongside attempts and time. You can set the reward for each stop, dock points for wrong guesses, and add a penalty for taking too long — or leave the defaults and let it just work. Because the same hunt can be played again and again, those scores and times turn it into a friendly competition.

  • Points per stop, with optional wrong-guess and too-slow penalties — a live score during play and totals at the finish
  • Add as many players or teams as you like, right in the app
  • See attempts per stop and time per stop for each run
  • Total time per run, saved in history for later comparison
  • Run contests — win by score, or by fastest finish with the fewest attempts
Selecting a player before a run

No account. Infinitely replayable.

Players install the app and play — there's no sign-up, and core creation and play work fully offline. Because every stop carries clue variants across five difficulty levels and the stop order can change run to run, one hunt holds up to repeated plays.

  • No account or sign-up to play a shared hunt
  • Difficulty variants and shuffled order keep replays fresh
  • Play digitally, print cut-out cards, or mix both
Choosing a hunt to play

Free to start — pay only when you need more

Make A Hunt is free to build and play a real hunt. Plus and Pro lift the limits when you want bigger hunts, more AI, location features, and larger online games — and the friend you share a hunt with usually never needs to pay at all.

The simple rule: creating a hunt and playing one have separate costs. Most AI and advanced features are paid by the creator, once, while building. Whoever receives the finished hunt plays it free — they only need a subscription if they want AI photo verification during their own play.

Free

Enough to build and run one real hunt

  • Up to 10 stops per hunt
  • 10 AI clue generations and 1 AI hunt draft a month
  • Memento photos, plus 1 AI photo check a month
  • Up to 5 players per online hunt
  • Export, import, and print — share with anyone
  • All play modes, difficulty levels, and per-stop scoring

Plus

For bigger hunts, more AI, and location features

  • Up to 50 stops per hunt
  • 100 AI clue generations and 5 AI hunt drafts a month, with multiple difficulties and every verification type
  • AI photo verification — 100 checks a month
  • Geofencing — location-gated stops with maps
  • Up to 10 players per online hunt
  • All themes and watermark-free printing

Pro

For power users, big events, and the most AI

  • Up to 100 stops per hunt
  • 500 AI clue generations and 20 AI hunt drafts a month
  • AI photo verification — 500 checks a month
  • Up to 50 players per online hunt
  • Everything in Plus — geofencing, all themes, watermark-free printing

AI usage splits into two buckets: creation (clue and hunt generation, and polishing) and play (AI photo verification). Each has its own monthly allowance, so building doesn't eat into playing. If a player on a free plan reaches an AI-checked photo stop, the hunt simply keeps their photo as a memento and lets them continue — it never blocks the game.

Frequently asked questions

Do the people I share a hunt with need to pay?

No. When you export a hunt and send it to someone, they install the app for free and play — no account, no subscription. The only time a player needs a paid plan is if they want AI photo verification during their own play; otherwise photo stops simply keep the photo as a memento and let them continue.

What's the difference between Free, Plus, and Pro?

Free lets you build and run a real hunt: up to 10 stops, 10 AI clue generations and 1 AI hunt draft a month, memento photos (plus 1 AI photo check a month), up to 5 players per online hunt, and full export, import, and print — with per-stop scoring on every hunt. Plus raises stops to 50, gives 100 AI clue generations and 5 AI hunt drafts a month with richer generation, unlocks geofencing and AI photo verification (100 checks a month), and allows up to 10 players per online hunt. Pro goes furthest — up to 100 stops, 500 AI clue generations and 20 hunt drafts a month, 500 AI photo checks, and up to 50 players per online hunt. The split is by cost: AI and location features are paid by the creator while building, so the people you share with usually play free.

How do other people play a hunt I made?

Three ways: export the hunt as a file and send it (they import and play, read-only); hand them your phone and let them play directly; or print cut-out cards and run it on paper.

An imported hunt arrives read-only so it can't be changed by accident. If someone wants to tweak a hunt they received, they can duplicate it into an editable copy of their own.

Can I edit a hunt someone sent me?

Imported hunts are read-only, but you can duplicate one to get a fully editable copy on your device — then change clues, add stops, or re-theme it however you like.

Can we play together online on separate phones?

Yes. Publish a hunt online and share its short code (or QR), and players join from their own phones — no file to pass and no account to create. Everyone's progress syncs to a live shared scoreboard with standings, scores, and times, so a group spread across different places can play the same hunt and compete. How many players can join a single online hunt depends on your plan, and the host can reset the scoreboard to run it again with a new group.

Does the app work without internet?

Yes. Building and playing hunts work fully offline. Only features that rely on external services — AI clue and hunt generation, AI photo verification, and map-based geofencing — need a connection.

Is it suitable for different ages?

Each stop carries clue variants across five difficulty levels, from pre-readers to cryptic-puzzle fans. A single hunt can be played by a young child and an older one, each seeing age-appropriate clues. A tap-to-read-aloud button voices the clue, hints, and story text — so pre-readers, struggling readers, and low-vision players can play along too.

Can I track who played and run a contest?

Yes. Create a player for each person or team, and the app records each run — points scored, attempts per stop, time per stop, and total time. Every stop is worth points, and you can tune the reward, wrong-guess penalties, and a too-slow penalty (or leave the defaults). That makes it easy to compare runs and crown a winner — by score, by fastest finish with the fewest attempts, or both.

Questions, feedback, or interested when we launch?

Make A Hunt is in active development. Get in touch — we'd love to hear how you'd use it, which themes you want first, or what would make it perfect for your party, classroom, or event.